Technology

Materials and Shaders

Adaptive shading for realism and artistic expression.

The Dynamic Shading Pipeline in SCORE XR enables seamless blending of shading models for both physically accurate materials and procedural effects. From Metallic Roughness and Subsurface Scattering to Cloth and Flat Shading, this system provides full control over surface properties while supporting dynamic, real-time textures.

PBR Metallic Roughness

Physically accurate surface rendering for photorealistic results.

Physically accurate surface rendering for photorealistic results.

  • Physically Based Material Accuracy
  • Customizable Shader Pipeline
  • Cross-Platform Consistency

Subsurface Scattering

Natural light diffusion for organic materials.

Natural light diffusion for organic materials.

  • Organic Material Realism
  • Enhanced Visual Softness
  • Optimized for Real-Time Rendering

Cloth Shading

Realistic fabric rendering through light-fiber interaction.

Realistic fabric rendering through light-fiber interaction.

  • Authentic Light Scattering
  • Dynamic Drapery Effects
  • Fabric-Specific Shading

Flat Shading

Optimized clarity and performance through uniform shading.

Optimized clarity and performance through uniform shading.

  • Streamlined Rendering Performance
  • Design Precision for UI Elements
  • Stylistic Flexibility

Explore how STD.DEV’s advanced shading models redefine material rendering for immersive digital experiences.

Enter with Voice Interaction

Standard Deviation Graph 


An immersive spatial interface for exploring the STD.DEV knowledge graph. It interprets your requests and visualizes how technologies, projects, and concepts connect.


Experience Requirements
1. Audio output for spatial sound and spoken responses.
2. Optional microphone access for voice interaction.

 

Start by asking a question or selecting a topic to explore.

Enter Without Voice Enter with Voice Interaction