Technology

3D Data Compression

Smaller 3D assets, faster loading, seamless rendering.

STD.DEV uses Draco compression to reduce 3D mesh and point cloud file sizes, enabling faster loading and lower bandwidth usage in VR, AR, and web applications. Since Draco lacks native web support, a WASM-based decompression module ensures efficient real-time decoding, balancing initial overhead with significant bandwidth savings.

Smaller Files for Faster 3D Asset Loading

Reduce model sizes without sacrificing quality.

Draco compression minimizes mesh and point cloud file sizes, enabling faster downloads and smoother real-time rendering.

Optimized for Web & XR Environments

Deliver high-performance 3D content across platforms.

Efficient compression reduces bandwidth usage, enhancing VR and AR experiences with minimal performance trade-offs.

WASM-Powered Decompression for Seamless Performance

Overcome web limitations with real-time decoding.

A WebAssembly module enables efficient in-browser decompression, ensuring large-scale 3D assets load quickly with minimal latency.

By integrating Draco compression, STD.DEV ensures that 3D content loads faster, consumes less bandwidth, and delivers high-quality rendering—whether in web, VR, or AR environments.

Enter with Voice Interaction

Standard Deviation Graph 


An immersive spatial interface for exploring the STD.DEV knowledge graph. It interprets your requests and visualizes how technologies, projects, and concepts connect.


Experience Requirements
1. Audio output for spatial sound and spoken responses.
2. Optional microphone access for voice interaction.

 

Start by asking a question or selecting a topic to explore.

Enter Without Voice Enter with Voice Interaction